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Story
It's been five generations after the first war between Samurai and Shinobi. The five villages were founded shortly after and there has never been a war between them. Until now, all five villages have been off limits to the outside world, however the gates have been opened and ninja were allowed to travel between. But suddenly, kage are falling ill and no one knows who's behind it. The Hokage and Raikage both lie in comatose state, awaiting an answer as to what put them there.
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Stat System

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1Stat System Empty Stat System Sat Jul 18, 2015 4:47 pm

Ryan

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Konoha Chunin
Konoha Chunin

Stat Overview



Here at Shinobi Gaiden we pride ourselves on a unique stat system. We like to allow our members to have a diverse pool of skills while still making them simple to understand. So before we get into it, you' ll need to understand the basics of our skill system.

The amount of Stat Points or Stat Tokens you receive is based on your rank, All D rank Ninja start with 8 and for each rank promotion will receive 4 more. Tokens can also be earned through events or special tasks.

Limitations: Depening on your ninja rank, no main stat may surpass these given maximum levels unless through the use of a passive skill.

D Rank: 5 Max
C Rank: 7 Max
B Rank: 8 Max
A Rank: 10 Max
S Rank: 10 Max


Firstly, there are five main stats. They are the following:

Ninjutsu: Any technique that allows the user to do things normally impossible. These can range from elemental to altering the rules of time and space.
Genjutsu: Techniques dealing with the opponents mind and senses.
Taijutsu: Techniques of the body. Unarmed attack strengths and speeds.
Bukijutsu: Techniques involving weapons
Fuinjutsu: Techniques involving sealing objects (or people) into other objects.

Af for the five main stats, they are ranked on a value from 0 to 10, 10 being the strongest and 0 being the default. In order to make these stats stronger, you must place 1 Stat Token for every level that you would like it to increase. So if I wanted my Ninjutsu to reach Level 3, I would need to use 3 Stat Tokens towards Ninjutsu. You will get tokens after you create your character and each time you rank up. tokens can also be given out during events or as other prizes.

In order to use skills within the five main stats, you must reach a certain stat level to use higher ranked jutsu. Upon placing 1 Skill point into a main stat you gain access to E ranked techniques. At 2 points you gain access to D ranked techniques. At 4 you gain C ranked techniques. At 6, B ranked. At 8, A ranked and at 10, S ranked.

Aside from you main stats, you also have Sub Stats. These are stats that are based off of your main stats. The current sub stats are:

Iryo: This is the only stat that grants you ability to heal players using Iryo Ninjutsu. This stat is based off of the main stat of Ninjutsu.
Nintaijutsu: This stat is a mixture of ninjutsu and taijutsu. Attacks such as a fire fist would fall into this category.
Ocular Genjutsu: This a specialty for those interested in using the Genjutsu stat in sight based attacks. This sub stat is optimal for Doujutsu users, as this passively increases the strength of your Doujutsu.
Sound Based Genjutsu: This sub stat, based on the genjutsu stat, focuses on debuffing an enemy using sound. It should be minded that sound can be seen on this site and by default moves at a speed of 20 m/s. This means that sound can be dodged.
Kugujutsu: This is the art of using puppets. This sub stat is based on the Ninjutsu and Bukijutsu stat, with your puppet being a weapon and the way you move it using ninjutsu. Puppets can be customized to have traps and such, however each trap slot and trap must be purchased from the market. Every puppet can have up to five modification, but modifications cannot be stronger than the puppets rank
Juinjutsu: This sub stat is based on Fuinjutsu and is the art of making curses and afflicting seals. Normally, Fuinjutsu is used to seal things away. While utilizing this sub skill, you are able to seal away power as well as seal power into things.

Each of these Sub Stats are similar to the Main Stats when it comes to leveling. Just put a token into it. Though, in order to put tokens into sub stats, you must have a high enough level within the main stat. For every one token you wish to put into a sub stat, you must have two tokens in the original stat first. This means the only way to get level 2 Iryo is to first have level 4 Ninjustu. To max out any sub stat you must first have the main stat maxed out as well, and so forth. Sub stats max out at Level 5. After reaching level five you will get the choice to pick between two passive skills, increasing the power of your Sub Stats.

Level 1 will allow access to E and D ranked skills. 2 allows access to C. 3 Allows access to B. 4 allows access to A and S is granted upon reaching level 5.



Last edited by Ryan on Sat Aug 01, 2015 9:43 am; edited 6 times in total

2Stat System Empty Re: Stat System Mon Jul 20, 2015 6:34 pm

Ryan

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Konoha Chunin
Konoha Chunin

Passives



Passives are free abilities that you get once your stat has reached a certain level. They cost no chakra or stamina and act... well passively. Each time you gain a passive, you will get the option to choose between two, allowing you to have a custom experience in stats. For your main stats, these choices will be given at skill levels three, six and nine. For your sub stats, you will only get the choice once you have maxed out your sub stat, at level five. Below are the list of passives to choose from.



Main Stat Passives

Ninjutsu Passives:
Genjutsu Passives:
Taijutsu Passives:
Bukijutsu Passives:
Fuinjutsu Passives:







Sub Stat Passives

Iryo Passive:
Nintaijutsu Passive:
Ocular Genjutsu Passive:
Sound Genjutsu Passive:
Kugujutsu Passive:
Juinjutsu Passive:

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