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Story
It's been five generations after the first war between Samurai and Shinobi. The five villages were founded shortly after and there has never been a war between them. Until now, all five villages have been off limits to the outside world, however the gates have been opened and ninja were allowed to travel between. But suddenly, kage are falling ill and no one knows who's behind it. The Hokage and Raikage both lie in comatose state, awaiting an answer as to what put them there.
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Fuuton Ninjutsu

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1 Fuuton Ninjutsu on Sun Nov 23, 2014 8:18 pm

Ryan


Konoha Chunin
Konoha Chunin
D Rank:
Name: Wind Release Stream
Rank: D
Type: Ninjutsu
Element: Wind
Range: Short
Duration: 1 Post
Hand Seals/Charge up: None
Description:Wind Release: Stream is a movement technique with no offensive application, designed to allow a shinobi to maneuver mid-air. The shinobi exhales a powerful, concentrated stream of wind from their mouth. This stream has enough force to accelerate the user's movement mid-air or allow them them to rapidly change the direction they're going in. Beyond this, however, it has several unintended effects. When blown into the ground, it's force can help dislodge dirt and sand, creating a small smoke-screen effect. Naturally, this requires loose dirt or sand. The stream has enough force to knock lighter projectiles aside, such as kunai and shuriken, as well as to make someone hit by it stagger back a few feet, assuming the caster is 5 meters or less away from the person being hit.

C Rank:
Name: Wind Release: Gale Palm
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Clap Hands
Description: Wind Release: Gale Palm is a technique where the user releases a powerful stream of wind against their opponent. To perform this technique the user merely has to slam the palms of their hands together, holding the pose for at least a second. They then break this pose and immediately thrust the palms of their hands towards the intended target. A powerful gale will fire out from the palms of both hands towards the intended target. On impact, this gale can send someone flying several metres, as well as shredding clothing and causing countless 2 cm deep cuts on exposed flesh. It can easily knock projectiles that clash into it aside, as well as increasing the speed and penetrative power of projectiles travelling within the stream, allowing the weapons to pierce roughly an inch deeper than normal.

Name: Wind Release: Great Breakthrough
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Tiger → Ox → Dog → Rabbit → Snake
Description: Wind Release: Great Breakthrough is a relatively simple technqiue where the user creates a sudden intense burst of wind. This technique requires no hand seals or physical action to perform, and they can choose which direction the burst of wind shall travel towards. This attack can knock aside any projectiles flying opposed to it as well as greatly improve the velocity of those flying inside of it [three times faster than normal] and can send anyone who is not using Supernatural Walking Practice flying backwards several metres. In addition, a katon technique of at least C rank can set this burst of wind ablaze, causing it to form a massive raging torrent equal to B-ranked damage.

Name: Sickle Weasel Technique
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: Forming a pocket of air, the user blows a gust from their mouth. By freely manipulating the gale brought forth, the many air currents collide and create vacuum pockets. The person enveloped by this gale is assaulted by countless invisible blades, carving up their body, resulting in numerous 2-3 inch lacerations across their body. This can blow away small projectiles, and knock light opponents off their feet.

Name: Wind Release: Air Bullets
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Bird
Description:  Forming the Bird seal, the user breathes in deeply, then spits numerous balls of pure wind at a target.  These air bullets are transparent spheres, and are roughly 4 inches in diameter. When fired, they travel at roughly 50mph. Direct impact by one of these spheres will knock the victim back several feet, tear through any clothing it hits and leaves the surface of the skin where it hit torn and frayed. If a bullet passes near the target, it can leave small lacerations on any exposed flesh it comes near. The user must fire at least three at once. a maximum of eight can be fired per use.

Name: Wind Release: Slash
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: The user waves his hand and creates multiple blades of wind from the fingertips, which combine to form a single, large blade of air. Measuring 3 meters in length, there is quite a bit of concussive force behind the projectile slash; it can cut 3-4 inches at 5m or less, and 2-3 inches at 6m or more. The blade can also launch foes away up to 5m.

Name: Wind Release: Spiraling Wind Ball
Rank: C
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: Forming the Tiger handsign, this technique allows the user to breathe wind-infused chakra into the palm of their hand, shaping it into a small, whirlwind-like ball. Then the user will shoot it at their opponent. This technique is very fast and powerful, as it is capable of smashing through thick rock and large trees. A direct blow to the head will cause concussion and daze the victim, reducing their movement speed, reaction time and physical strength by one rank for 4 posts. Impact with other sections of the body can cause hairline fractures as well as shredding the surface of the victim's exposed flesh, coating in in countless tiny, 2 cm deep cuts.The user must make at least three at once. A total of six can be produced per use. Each sphere must be breathed into the palm of the user's hand and then tossed.

B Rank:
Name: Great Sickle Weasel Technique
Rank: B
Type: Ninjutsu
Element: Wind
Range: All
Duration: 1 Post
Hand Seals/Charge up: None
Description: This technique is a more powerful version of the Sickle Weasel Technique: many air currents collide to create vacuum pockets that slashes the opponents, capable of inflicting 6-8 inch lacerations and gashes as well as dismember limbs. This technique can deflect both physical and sound wave attacks and attack at the same time, making it both an offensive and defensive technique. However, it is easily affect-able, and can be knocked off course by any Wind jutsu.

Name: Wind Release: Pressure Damage
Rank: B
Type: Ninjutsu
Element: Wind
Range: All
Duration: 1 Post
Hand Seals/Charge up: Ram
Description: A tornado-like mass is compressed until it has a very high density and is then released. The wind pressure is raised to its highest limit, and once the technique hits the target, the resulting blast sweeps everyone off their feet.
If the technique is used by someone who has mastered wind nature transformation, the blast can hit a vast range, inflicting massive damage on both the target and their surroundings. This technique can be combined with the Fire Release: Intelligent Hard Work, to increase the flame's potency in a great scale, causing a massive fire-storm.

Name: Wind Release: Vacuum Blade
Rank: B
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and letal efficiency. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.

Name: Wind Release: Wind Cutter Technique
Rank: B
Type: Ninjutsu
Element: Wind
Range: Mid Range
Duration: 1 Post
Hand Seals/Charge up: Tiger → Rabbit → Dog → Ram → Dragon
Description: Using their chakra or a tool such as a war fan to manipulate or else create an external source of wind, the user can create a single, or several blades of wind which are capable of slicing through their target with ease.

Name: Beast Tearing Palm
Rank: B
Type: Ninjutsu
Element: Wind
Range: Short to mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: A powerful technique of wind nature chakra that can cut and slash through almost any material

Name: Vacuum Sword
Rank: B
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up:
Description: The user swings their blade and a gust of wind is released in the arc that it was swung in. The technique is strong enough to stop projectiles that are thrown at the user.

Name: Wind Release: Vacuum Sphere
Rank: B
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Rat → Rabbit → Dog
Description: The user takes a deep breath and then exhales several small blasts of wind chakra in such a manner that they are dispersed over an expansive range, enough to make it difficult to avoid them entirely without taking any damage. Due to the properties of this technique, the expelled blasts are capable of piercing into and potentially through an opponent's flesh when they collide, in a similar manner to how bullets function.

A Rank:
Rank: A
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Rat → Snake → Horse → Dog
Description: Taking a deep breath, the user does a quick spin while simultaneously blowing out, compressing the released air into a solitary blade of wind that is 6 inches in width. As it moves outward, it expands, covering a substantial area around the user (blade is 5m wide, grows to 15m by the end of the jutsu's radius) due to its circular motion. The resulting sharpened blast is large enough to cause grievous injuries to those at even the outer edges of the jutsu's radius. The wind-blade can sever limbs at point-blank range (<3m), deliver 4-inch-deep cuts at 10m or less, and 3-inch-deep cuts at any further distance.

Name: Wind Release: Great Task of the Dragon
Rank: A
Type: Ninjutsu
Element: Wind
Range: All
Duration: Can be controlled for up to 3 post, requiring a C-ranked amount of chakra each turn
Hand Seals/Charge up: None
Description: The user swings a giant fan to the sky, causing a giant tornado to descend upon a target. This technique can be set up as a feint as it has a delayed activation. The technique alters weather conditions temporarily and attacks from the sky rather than from the person. The storm clouds that create the attack dissipate immediately after the tornado begins while the tornado continues in a highly concentrated state.

Name: Scythe Weasel
Rank: A
Type: Ninjutsu
Element: Wind
Range: Mid to Long
Duration: 1 Post
Hand Seals/Charge up: None
Description: Using a giant fan to create a more powerful and larger-scale version of her Great Sickle Weasel Technique, the user releases heavy air currents that collide together to create many vacuum pockets to slash the target

Name: Blade Of Wind
Rank: A
Type: Ninjutsu
Element: Wind
Range: Short
Duration: 1 Post
Hand Seals/Charge up: None
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of wind kunai, then this technique is akin to an unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession.

Name: Beast Tearing Gale Palm
Rank: A
Type: Ninjutsu
Element: Wind
Range: Short to mid
Duration: 1 Post
Hand Seals/Charge up: None
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.

S Rank:
Name: Wind Release: Vacuum Great Sphere
Rank: S
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Tiger → Dog
Description: A stronger version of the Wind Release: Vacuum Sphere technique. The user compresses the entirety of the large breath they take in, and expel it in the form of one large (5m diameter) sphere. Anyone caught inside it is nearly completely dismembered; a grazing blow could easily take off a limb. It does not explode on impact, but rather keeps going, shredding all that it comes into contact with.

Name: Wind Release: Vacuum Serial Waves
Rank: S
Type: Ninjutsu
Element: Wind
Range: Short to Mid
Duration: 1 Post
Hand Seals/Charge up: Rat → Snake → Horse → Snake → Dog
Description: The user takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction.

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