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It's been five generations after the first war between Samurai and Shinobi. The five villages were founded shortly after and there has never been a war between them. Until now, all five villages have been off limits to the outside world, however the gates have been opened and ninja were allowed to travel between. But suddenly, kage are falling ill and no one knows who's behind it. The Hokage and Raikage both lie in comatose state, awaiting an answer as to what put them there.
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arsenal of a gorgon

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1 arsenal of a gorgon on Fri Jan 02, 2015 2:08 pm

Trap Queen

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Kumo Anbu
Kumo Anbu


Name: Blessing of the Gorgon
Rank: S
Type: Ninjutsu
Element:
Range: Beam can reach up to 40 meters away
Duration: one post effects last until the user wishes or until the end of the topic
Hand Seals/Charge up: Physical contact, or cupping their hands together for the beam
Description: The user is able to channel their doton chakra through their tenketsu and expel it outwards allowing other things that come in contact with the chakra to become petrified, almost like a reverse earth spear, expect it forcibly put on them and hinders their movement. The user can only affect things with physical form so energy based attacks such as raiton, katon, and fuuton cannot be affected by this, but physical attacks like doton and suiton can be as they are actual matter. The user can stabilize the doton chakra enough to fire it as a pink beam. The user must bring both their hands together in a shape to fire, and the beam will take on the shape of the hands, so if the hands make a heart shape the beam will be heart shaped. The beam is 5 meters in diameter, and has a range of 40 meters, it travels at a speed equal to taijutsu rank, of the user's ninjutsu rank. People, objects, and anything with a physical form will have trouble verse this technique. This can only affect justu of A rank or under. Those covered in raiton chakra are immune to this jutsu. If a person applies an A rank or S rank raiton jutsu to someone petrified they will be freed in the next post, though they risk hurting the person with the technique as well. Medical ninjutsu can reverse the affects but it must be used by someone with medical combat skill greater than or equal to the user's ninjutsu skill. Items and people will return to normal in the next topic. The stone made from this jutsu has B rank defenses, and can be broken by anyone with taijutsu mastery or higher  
Weakness: Explained in description.

Name: Mud Body Technique
Rank: A
Type: Ninjutsu
Element: Doton
Range: self, user can manipulate mud in a 30 meter radius around self
Duration: 8 posts, can only be used once a topic
Hand Seals/Charge up: none
Description: The user can transform their body into mud. While in this form the user is immune to most physical damage. In this form, the user can move around and control mud to a high degree, even more so than the mass of their body, while in this form the user's will move at a taijutsu rank equal to their ninjutsu rank, so if the user had mastery in ninjutsu then their mud body would move taijutsu master speeds, etc. The user can create constructs from their mud body and any mud around them in a thirty meter radius. Any defenses they make from this jutsu, such as walls of mud, will be A ranking, as will any offensive constructs, such as fists of mud.
Weakness: Cannon, but the user has a glaring weakness to raiton while in this form, and will still be affected by it. To use this jutsu a person's first element must be doton, and they must have at least 5 other doton justu.  

Name: Earth Release Mutability
Rank: A
Type: ninjutsu
Element: Doton
Range: Affects entire location
Duration: Until deactivated or summoner is incapacitated
Hand Seals/Charge up: boar-monkey-boar-monkey-ram
Description: This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon to be used for other techniques. The user can channel their chakra into the earth to alter the formation at will aiding them in sneak attacks. Alternatively, by offering a donation of blood, they can summon a rock in the design of a drawing they drew in the altering terrain diagram. While controlling the jutsu the user can only use doton and basic ninjutsu.
Weakness: cannon but must have a summoning contract with something and have doton as first element. Must have an altering terrain diagram if they wish to use the last part of this jutsu.

Name: Earth release bedrock coffin
Rank: A
Type: Ninjutsu
Element:  Doton
Range: Can be formed from the earth.ground anywhere in a 30 meter radius around the user
Duration: Until coffin is destroyed or the user wishes
Hand Seals/Charge up:
Description: By flowing their doton chakra into the earth/ground, they user can control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent while at the same time forming a massive rock.
Weakness: Cannon

Name: Hidden shadow snake hands
Rank: C
Type: ninjutsu
Element:
Range: Snakes can reach up 15 meters away
Duration: 1, 2 if the snakes latch onto a target
Hand Seals/Charge up:
Description: This technique allows the user to eject snakes (max 6) from their wrist or sleeve, usually after a punching motion. The snakes are used primarily to attack from a distance and, being snakes, can inflict multiple poisonous wounds on the victim's body or hold them in place. If bitten the target will have their taijutsu and bukijutsu skill drop by one rank. The snakes can also open their mouths to extend Kusanagi-like blades with C rank sharpness. This technique can also be classified as a variation of the Summoning Technique. This technique can also produce snakes from different parts of the user's body, such as the mouth.  
Weakness: cannon but must have a snake summoning contract

Name: Many hidden shadow snake hands
Rank: B
Type: ninjutsu
Element:
Range: Snakes can reach up to 20 meters
Duration: 2 posts, 3 if they latch on to something
Hand Seals/Charge up:
Description: By increasing the amount of snakes summoned with the Hidden Shadow Snake Hands (max 20), the diversity of this ninjutsu is increased. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled. These snakes have poisonous bites and sharp fangs, if bitten a target will have their taijutsu/bukijutsu rank drop by 1, they can also extend kusinagi like blades from their mouths with B rank sharpness.
Weakness:  cannon but must have snake summoning contract.

Name: Formation of Ten Thousand Snakes
Rank: B
Type: ninjutsu
Element:
Range: snakes can reach up to 30 meters away
Duration: four posts, 5 post cool down
Hand Seals/Charge up:
Description: With this technique, a countless number of summoned snakes crawl out of the user's mouth and sleeves and hunt down the enemy. With such overwhelming numbers, a true "wall of snakes" is formed, making defense and evasion meaningless. The enemy can do nothing but become buried by the snakes. The snakes can bite the enemy with their poison fangs that will cause them great pain and cause their taijutsu/bukijutsu ranks to go down by 1 every 2 posts until treated, and open their mouths to extend Kusanagi-like blades with B rank sharpness, making them even more deadly. Furthermore, when the inexhaustibly crawling snakes gather together, they become a defensive wall, and can block any kind of attack of A rank or lower.
Weakness: cannon but must have snake summoning contract.

Name: Binding Snake Glare Spell
Rank: B
Type: ninjutsu
Element:
Range: Snakes can reach up to 15 meters away
Duration: 2 posts
Hand Seals/Charge up:
Description: The user summons one or two big snakes which crawl out from one's sleeves, and coil around the enemy capturing them. This is a great technique for capturing someone alive, or for inflicting damage by constriction, and if the situation calls for it, the snakes can bite the victim with their poison fangs. With the summons specified beforehand, the procedure can be shortened by using blood on a summoning "contract seal" (結印, ketsuin), making it possible to use the technique immediately. The further addition of the user's killing intent can weaken their target's resolve. Snakes summoned by this technique are on a whole other level in terms of intelligence and strength, compared to normal summons, having strength and speed comparable to that of taijutsu adepts, as well as fangs with B rank sharpness. It is said that even shinobi with great skill are unable to escape from this restraint.
Weakness: cannon still needs snake summoning contract though

Name: Snake Clone technique
Rank: B
Type: Ninjutsu
Element:
Range: Typical range of clones
Duration: Until clone is destroyed or the user cancels the jutsu
Hand Seals/Charge up: snake
Description: Using a snake to enter areas that they might find difficult to access otherwise, the user can manipulate its actions and have the snake morph into themselves, or into a clone, when given the command, this changed happens instantaneously, and when the clone is destroyed it will burst into an explosion of fang bearing snakes, with B rank sharpness fangs that fade away in the nest post.
Weakness: cannon

Name: Snake Mouth Bind
Rank: A
Type:Ninjutsu
Element:
Range: entire location
Duration: max 9 posts as it is the max posts an A rank summon can stay on the field
Hand Seals/Charge up: Snake → Boar → Rat → Dragon → Tiger → Both palms on ground
Description: A rip off of toad mouth bind. The user traps the opponent and themselves in the mouth of a a great fire breathing snake. The snake's stomach is very elastic-like as it could even withstand a summon the size of  Gamabunta. This interior, even the foothold is unreliable, the enemy finds themselves in a tight spot, having a hard time performing at their usual level of skill, and unable to find a proper response, anything, besides the user and their allies, that stays in one spot while in this jutsu for more than one post will begin to be engulfed by the flesh of the mouth/throat, and it will take taijutsu master strength to escape. If someone besides the user or their allies touches the walls of the throat/mouth their hand will also become engulfed in the flesh and it will take taijutsu master strength to remove it. The inside of the mouth is highly flexible, and adhesive, and won't even allow liberty of movement. In time, the walls of flesh close in and envelop the enemy, dooming them to go inside the stomach where they will be digested. If the user is of A ranking or higher they can control the oesophagus, causing it to expand, contract, or grow in whatever direction they wish. The inside of the snake is highly durable it's walls of flesh able to to take a great deal of damage, S ranking techniques will be able to blast through the wall however except for katon jutsu as the snake itself is used to high degrees of flames moving through its body, note amaterasu is an exception to this.
Weakness: Snake contract


Name: Hiding in a Summon
Rank: C
Type:
Element:
Range: How far the summon goes
Duration: Until they come out
Hand Seals/Charge up:
Description: The user summons a basic animal of their summoning contract such as a regular sized snake or frog and hides inside its stomach. While inside their summon the user is undetectable by means of chakra sensory or doujutsu. This can be useful for infiltration missions or for getting to places that usually impossible for humans, as snakes can get into smaller holes, and frogs can dive and swim for long periods of time in water.
Weakness: cannon, generic version of the hiding in a toad technique, byakugan can still see person inside.


Name: Summoning: Food cart destroyer technique
Rank: B rank
Type: ninjutsu
Element:
Range: 35 meters around summoner
Duration: 1 post
Hand Seals/Charge up: Boar → Dog → Bird → Monkey
Description: Drawing on the traditional summoning technique, this technique simply alters where the summon will appear, and then draw on the natural girth of a summon, and gravity to create a devastating attack. The bigger the summon the more damage it causes.
Weakness: cannon, need summoning contract

Name: Turning into a Summon technique
Rank: C
Type:
Element:
Range: physical contact
Duration: changes lest until end of topic
Hand Seals/Charge up:
Description: The user touches the forehead of a target and then, according to a mental image the user forms, the target changes into a the basic animal of their summoning contract. This is mainly used for interrogating several prisoners of war.  This terrifying technique will, without a doubt, make an "information leak" open up from others after watching their comrade be turned into an animal. This technique can only be used on those already incapacitated or captured, and those affected will return to normal at the end of the topic.  
Weakness: cannon generic form of the turning into a frog technique



Last edited by Alice K on Wed Jan 07, 2015 1:46 pm; edited 2 times in total

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2 Re: arsenal of a gorgon on Sun Jan 04, 2015 2:04 pm

Trap Queen

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Kumo Anbu
Kumo Anbu
bump

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3 Re: arsenal of a gorgon on Sun Jan 04, 2015 5:02 pm

Roku

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Akatsuki Member
Akatsuki Member
Alice K wrote:

Name: Blessing of the Gorgon
Rank: S
Type: Ninjutsu
Element:
Range: Beam can reach up to 40 meters away
Duration: one post effects last until the user wishes or until the end of the topic
Hand Seals/Charge up: Physical contact, or cupping their hands together for the beam
Description: The user is able to channel their doton chakra through their tenketsu and expel it outwards allowing other things that come in contact with the chakra to become petrified, almost like a reverse earth spear, expect it forcibly put on them and hinders their movement. The user can only affect things with physical form so energy based attacks such as raiton, katon, and fuuton cannot be affected by this, but physical attacks like doton and suiton can be as they are actual matter. The user can stabilize the doton chakra enough to fire it as a pink beam. The user must bring both their hands together in a shape to fire, and the beam will take on the shape of the hands, so if the hands make a heart shape the beam will be heart shaped. The beam is 5 meters in diameter, and has a range of 40 meters. People, objects, and anything with a physical form will have trouble verse this technique. This can only affect justu of A rank or under. Those covered in raiton chakra are immune to this jutsu. If a person applies an A rank or S rank raiton jutsu to someone petrified they will be freed in the next post, though they risk hurting the person with the technique as well. Medical ninjutsu can reverse the affects but it must be used by someone with medical combat skill greater than or equal to the user's ninjutsu skill. Items and people will return to normal in the next topic. The stone made from this jutsu has B rank defenses, and can be broken by anyone with taijutsu mastery or higher  
Weakness: Explained in description.
This one confuses me a bit... At the end you mention stone.  So does the beam strike, and after it strokes does the chakra "cool" and turn to stone, or is the beam a representation of stone forming extremely quickly?

How fast does the beam travel?


Name: Mud Body Technique
Rank: A
Type: Ninjutsu
Element: Doton
Range: self, user can manipulate mud in a 30 meter radius around self
Duration: until deactivated
Hand Seals/Charge up: none
Description: The user can transform their body into mud. While in this form the user is immune to most physical damage. In this form, the user can move around and control mud to a high degree, even more so than the mass of their body, while in this form the user's will move at a taijutsu rank equal to their ninjutsu rank, so if the user had mastery in ninjutsu then their mud body would move taijutsu master speeds, etc. The user can create constructs from their mud body and any mud around them in a thirty meter radius. Any defenses they make from this jutsu, such as walls of mud, will be A ranking, as will any offensive constructs, such as fists of mud.
Weakness: Cannon, but the user has a glaring weakness to raiton while in this form, and will still be affected by it. To use this jutsu a person's first element must be doton, and they must have at least 5 other doton justu.  
To balance this, as being immune to attacks AND being able to attack from all directions with mud is near-OP, do this: Give it a set duration (something like 3-4 posts) and a cooldown, prolly a kinda long one.


Name: Earth Release Mutability
Rank: A
Type: ninjutsu
Element: Doton
Range: Affects entire location
Duration: Until deactivated or summoner is incapacitated
Hand Seals/Charge up: boar-monkey-boar-monkey-ram
Description: This technique is a combination of the Summoning Technique and an Earth Release technique. The user summons a large amount of rock from a giant canyon to be used for other techniques. The user can channel their chakra into the earth to alter the formation at will aiding them in sneak attacks. Alternatively, by offering a donation of blood, they can summon a rock in the design of a drawing they drew in the altering terrain diagram.
Weakness: cannon but must have a summoning contract with something and have doton as first element. Must have an altering terrain diagram if they wish to use the last part of this jutsu.
How does a summoning contract allow you to summon rocks? Summoning contracts are with living things... Can you show me an instance in the manga that it was used so I can better understand?

Max amount of rock?  Can't be summoning the Grand Canyon yo!



Name: Earth release bedrock coffin
Rank: A
Type: Ninjutsu
Element:  Doton
Range: Can be formed from the earth.ground anywhere in a 30 meter radius around the user
Duration: Until coffin is destroyed or the user wishes
Hand Seals/Charge up:
Description: By flowing their doton chakra into the earth/ground, they user can control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent while at the same time forming a massive rock.
Weakness: Cannon
Size?


Name: Hidden shadow snake hands
Rank: C
Type: ninjutsu
Element:
Range: Snakes can reach up 15 meters away
Duration: 1, 2 if the snakes latch onto a target
Hand Seals/Charge up:
Description: This technique allows the user to eject snakes (max 6) from their wrist or sleeve, usually after a punching motion. The snakes are used primarily to attack from a distance and, being snakes, can inflict multiple poisonous wounds on the victim's body or hold them in place. If bitten the target will have their taijutsu and bukijutsu skill drop by one rank. The snakes can also open their mouths to extend Kusanagi-like blades with C rank sharpness. This technique can also be classified as a variation of the Summoning Technique. This technique can also produce snakes from different parts of the user's body, such as the mouth.  
Weakness: cannon but must have a snake summoning contract

Approved



Name: Many hidden shadow snake hands
Rank: B
Type: ninjutsu
Element:
Range: Snakes can reach up to 20 meters
Duration: 2 posts, 3 if they latch on to something
Hand Seals/Charge up:
Description: By increasing the amount of snakes summoned with the Hidden Shadow Snake Hands (max 20), the diversity of this ninjutsu is increased. The swarm of big snakes appear in an instant, each snake individually doing something like intimidating, diverting, or capturing the enemy in a cooperative attack. Without giving them the time to react, the enemy is entangled. These snakes have poisonous bites and sharp fangs, if bitten a target will have their taijutsu/bukijutsu rank drop by 1, they can also extend kusinagi like blades from their mouths with B rank sharpness.
Weakness:  cannon but must have snake summoning contract.

Approved



Name: Formation of Ten Thousand Snakes
Rank: B
Type: ninjutsu
Element:
Range: snakes can reach up to 30 meters away
Duration: four posts
Hand Seals/Charge up:
Description: With this technique, a countless number of summoned snakes crawl out of the user's mouth and sleeves and hunt down the enemy. With such overwhelming numbers, a true "wall of snakes" is formed, making defense and evasion meaningless. The enemy can do nothing but become buried by the snakes. The snakes can bite the enemy with their poison fangs that will cause them great pain and cause their taijutsu/bukijutsu ranks to go down by 1 every 2 posts until treated, and open their mouths to extend Kusanagi-like blades with B rank sharpness, making them even more deadly. Furthermore, when the inexhaustibly crawling snakes gather together, they become a defensive wall, and can block any kind of attack of A rank or lower.
Weakness: cannon but must have snake summoning contract.

Add a cooldown for balance.



Name: Binding Snake Glare Spell
Rank: C
Type: ninjutsu
Element:
Range: Snakes can reach up to 15 meters away
Duration: 2 posts
Hand Seals/Charge up:
Description: The user summons one or two big snakes which crawl out from one's sleeves, and coil around the enemy capturing them. This is a great technique for capturing someone alive, or for inflicting damage by constriction, and if the situation calls for it, the snakes can bite the victim with their poison fangs. With the summons specified beforehand, the procedure can be shortened by using blood on a summoning "contract seal" (結印, ketsuin), making it possible to use the technique immediately. The further addition of the user's killing intent can weaken their target's resolve. Snakes summoned by this technique are on a whole other level in terms of intelligence and strength, compared to normal summons, having strength and speed comparable to that of taijutsu adepts, as well as fangs with B rank sharpness. It is said that even shinobi with great skill are unable to escape from this restraint.
Weakness: cannon still needs snake summoning contract though

If it gives them Adept speeds, make it at least B Rank.



Name: Snake Clone technique
Rank: B
Type: Ninjutsu
Element:
Range: Typical range of clones
Duration: Until clone is destroyed or the user cancels the jutsu
Hand Seals/Charge up: snake
Description: Using a snake to enter areas that they might find difficult to access otherwise, the user can manipulate its actions and have the snake morph into themselves, or into a clone, when given the command, this changed happens instantaneously, and when the clone is destroyed it will burst into an explosion of fang bearing snakes, with B rank sharpness fangs that fade away in the nest post.
Weakness: cannon

I think you know, but to clarify, remember, you have to follow the clone rules with this.  Approved



Name: Snake Mouth Bind
Rank: A
Type:Ninjutsu
Element:
Range: entire location
Duration: maintainable
Hand Seals/Charge up: Snake → Boar → Rat → Dragon → Tiger → Both palms on ground
Description: A rip off of toad mouth bind. The user traps the opponent and themselves in the mouth of a snake. The snake's stomach is very elastic-like as it could even withstand a summon the size of  Gamabunta. This interior, even the foothold is unreliable, the enemy finds themselves in a tight spot, having a hard time performing at their usual level of skill, and unable to find a proper response, anything, besides the user and their allies, that stays in one spot while in this jutsu for more than one post will begin to be engulfed by the flesh of the mouth/throat, and it will take taijutsu master strength to escape. If someone besides the user or their allies touches the walls of the throat/mouth their hand will also become engulfed in the flesh and it will take taijutsu master strength to remove it. The inside of the mouth is highly flexible, and adhesive, and won't even allow liberty of movement. In time, the walls of flesh close in and envelop the enemy, dooming them to go inside the stomach where they will be digested. If the user is of A ranking or higher they can control the oesophagus, causing it to expand, contract, or grow in whatever direction they wish.
Weakness: Snake contract

Not sure how to balance this, I'll have to get a second opinion


Name: Hiding in a Summon
Rank: C
Type:
Element:
Range: How far the summon goes
Duration: Until they come out
Hand Seals/Charge up:
Description: The user summons a basic animal of their summoning contract such as a regular sized snake or frog and hides inside its stomach. While inside their summon the user is undetectable by means of chakra sensory or doujutsu. This can be useful for infiltration missions or for getting to places that usually impossible for humans, as snakes can get into smaller holes, and frogs can dive and swim for long periods of time in water.
Weakness: cannon, generic version of the hiding in a toad technique

Hmmmm... Byakugan would be an exception to the "no dojutsu see me" aspect cuz it can see through the toad's belly. Add that and approved.


Name: Summoning: Food cart destroyer technique
Rank: B rank
Type: ninjutsu
Element:
Range: 35 meters around summoner
Duration: 1 post
Hand Seals/Charge up: Boar → Dog → Bird → Monkey
Description: Drawing on the traditional summoning technique, this technique simply alters where the summon will appear, and then draw on the natural girth of a summon, and gravity to create a devastating attack. The bigger the summon the more damage it causes.
Weakness: cannon, need summoning contract

Approved



Name: Turning into a Summon technique
Rank: C
Type:
Element:
Range: physical contact
Duration: changes lest until end of topic
Hand Seals/Charge up:
Description: The user touches the forehead of a target and then, according to a mental image the user forms, the target changes into a the basic animal of their summoning contract. This is mainly used for interrogating several prisoners of war.  This terrifying technique will, without a doubt, make an "information leak" open up from others after watching their comrade be turned into an animal. This technique can only be used on those already incapacitated or captured, and those affected will return to normal at the end of the topic.  
Weakness: cannon generic form of the turning into a frog technique

Approved


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4 Re: arsenal of a gorgon on Mon Jan 05, 2015 1:18 am

Trap Queen

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Kumo Anbu
Kumo Anbu
Blessing- The beam is just another way to petrify things, added in speed
mud body- edited
Mutability- discussed this in the cb added in drawbacks
Bed rock- idk the dimensions really, big enough to fully encase a full grown male? not a clue.
ten thosuand- added in cool down
binding- edited
Hiding-edited

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5 Re: arsenal of a gorgon on Tue Jan 06, 2015 4:27 am

Jigoku


Konoha Genin
Konoha Genin
Blessing: Approved
Mud Body: 8 posts is a lot.
Mutability: Extremely hesitant to approve buuut... Ok approved.
Bed Rock: Approved, I just didn't want two mountains colliding together yakmow?
Ten Thousand: Approved
Bind: How would it react to Ninjutsu? No snake would like a Katon: Great Fire Annihilation going of in their body. Give it an A-Rank summon's duration since its a summon (too lazy to check what the duration is atm) and add in that any rules that apply to an A-Rank summon within a topic apply to that jutsu.
Hiding: Approved, just use logic with it in a topic though.

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6 Re: arsenal of a gorgon on Wed Jan 07, 2015 1:47 pm

Trap Queen

avatar
Kumo Anbu
Kumo Anbu
mud body can only be used once a topic thooo
thanks for reminding me, snake was supposed to be fire breathing, added a durability thing in, and max duration.

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